anx.framework/ANX.Framework/NonXNA/RenderSystem/EffectProcessorOutputFormat.cs

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#region Using Statements
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using System;
#endregion // Using Statements
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
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namespace ANX.Framework.ContentPipeline
{
public enum EffectProcessorOutputFormat : byte
{
XNA_BYTE_CODE = 0,
DX10_HLSL = 1,
DX11_HLSL = 2,
DX11_1_HLSL = 3,
OPEN_GL3_GLSL = 4,
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MULTIFORMAT = 5,
}
}