2012-08-09 09:45:04 +00:00
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#region Using Statements
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2011-12-05 19:31:19 +00:00
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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2012-02-21 07:52:20 +00:00
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using SharpDX.Direct3D11;
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2011-12-05 19:31:19 +00:00
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using ANX.Framework.Graphics;
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using ANX.Framework.NonXNA;
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#endregion // Using Statements
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2012-08-09 09:45:04 +00:00
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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2011-12-05 19:31:19 +00:00
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2012-02-21 07:52:20 +00:00
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namespace ANX.Framework.Windows.Metro
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2011-12-05 19:31:19 +00:00
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{
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public class BlendState_Metro : INativeBlendState
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{
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#region Private Members
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private BlendStateDescription blendStateDescription;
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private SharpDX.Direct3D11.BlendState nativeBlendState;
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2011-12-05 19:31:19 +00:00
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private bool nativeBlendStateDirty;
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private SharpDX.Color4 blendFactor;
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private int multiSampleMask;
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private bool bound;
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2012-02-21 07:52:20 +00:00
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2011-12-05 19:31:19 +00:00
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#endregion // Private Members
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2012-02-21 07:52:20 +00:00
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public BlendState_Metro()
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{
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for (int i = 0; i < blendStateDescription.RenderTarget.Length; i++)
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{
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blendStateDescription.RenderTarget[i] = new RenderTargetBlendDescription();
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blendStateDescription.RenderTarget[i].IsBlendEnabled = (i < 4);
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blendStateDescription.IndependentBlendEnable = true;
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2011-12-05 19:31:19 +00:00
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}
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nativeBlendStateDirty = true;
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}
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public void Apply(GraphicsDevice graphics)
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{
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GraphicsDeviceWindowsMetro gdMetro = graphics.NativeDevice as GraphicsDeviceWindowsMetro;
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SharpDX.Direct3D11.DeviceContext context = gdMetro.NativeDevice;
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UpdateNativeBlendState(context.Device);
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this.bound = true;
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context.OutputMerger.SetBlendState(nativeBlendState, this.blendFactor, this.multiSampleMask);
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}
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public void Release()
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{
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this.bound = false;
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}
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public void Dispose()
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{
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if (this.nativeBlendState != null)
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{
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this.nativeBlendState.Dispose();
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this.nativeBlendState = null;
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}
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}
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public bool IsBound
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{
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get
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{
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return this.bound;
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}
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}
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public Color BlendFactor
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{
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set
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{
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const float colorConvert = 1f / 255f;
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blendFactor.Red = value.R * colorConvert;
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blendFactor.Green = value.G * colorConvert;
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blendFactor.Blue = value.B * colorConvert;
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blendFactor.Alpha = value.A * colorConvert;
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}
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}
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public int MultiSampleMask
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{
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set
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{
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this.multiSampleMask = value;
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}
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}
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public BlendFunction AlphaBlendFunction
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{
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set
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{
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BlendOperation alphaBlendOperation = FormatConverter.Translate(value);
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for (int i = 0; i < blendStateDescription.RenderTarget.Length; i++)
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{
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if (blendStateDescription.RenderTarget[i].AlphaBlendOperation != alphaBlendOperation)
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{
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nativeBlendStateDirty = true;
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blendStateDescription.RenderTarget[i].AlphaBlendOperation = alphaBlendOperation;
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}
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2011-12-05 19:31:19 +00:00
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}
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}
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}
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public BlendFunction ColorBlendFunction
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{
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set
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{
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BlendOperation blendOperation = FormatConverter.Translate(value);
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for (int i = 0; i < blendStateDescription.RenderTarget.Length; i++)
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{
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if (blendStateDescription.RenderTarget[i].BlendOperation != blendOperation)
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{
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nativeBlendStateDirty = true;
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blendStateDescription.RenderTarget[i].BlendOperation = blendOperation;
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}
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2011-12-05 19:31:19 +00:00
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}
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}
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}
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public Blend AlphaDestinationBlend
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{
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set
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{
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BlendOption destinationAlphaBlend = FormatConverter.Translate(value);
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for (int i = 0; i < blendStateDescription.RenderTarget.Length; i++)
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{
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if (blendStateDescription.RenderTarget[i].DestinationAlphaBlend != destinationAlphaBlend)
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{
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nativeBlendStateDirty = true;
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blendStateDescription.RenderTarget[i].DestinationAlphaBlend = destinationAlphaBlend;
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}
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2011-12-05 19:31:19 +00:00
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}
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}
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}
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public Blend ColorDestinationBlend
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{
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set
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{
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BlendOption destinationBlend = FormatConverter.Translate(value);
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for (int i = 0; i < blendStateDescription.RenderTarget.Length; i++)
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{
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if (blendStateDescription.RenderTarget[i].DestinationBlend != destinationBlend)
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{
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nativeBlendStateDirty = true;
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blendStateDescription.RenderTarget[i].DestinationBlend = destinationBlend;
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}
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2011-12-05 19:31:19 +00:00
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}
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}
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}
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public ColorWriteChannels ColorWriteChannels
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{
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set
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{
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ColorWriteMaskFlags renderTargetWriteMask = FormatConverter.Translate(value);
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2012-02-21 07:52:20 +00:00
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//TODO: range check
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if (blendStateDescription.RenderTarget[0].RenderTargetWriteMask != renderTargetWriteMask)
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{
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nativeBlendStateDirty = true;
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blendStateDescription.RenderTarget[0].RenderTargetWriteMask = renderTargetWriteMask;
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}
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}
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}
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public ColorWriteChannels ColorWriteChannels1
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{
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set
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{
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ColorWriteMaskFlags renderTargetWriteMask = FormatConverter.Translate(value);
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2012-02-21 07:52:20 +00:00
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//TODO: range check
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if (blendStateDescription.RenderTarget[1].RenderTargetWriteMask != renderTargetWriteMask)
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{
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nativeBlendStateDirty = true;
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blendStateDescription.RenderTarget[1].RenderTargetWriteMask = renderTargetWriteMask;
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}
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}
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}
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public ColorWriteChannels ColorWriteChannels2
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{
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set
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{
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ColorWriteMaskFlags renderTargetWriteMask = FormatConverter.Translate(value);
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2012-02-21 07:52:20 +00:00
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//TODO: range check
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if (blendStateDescription.RenderTarget[2].RenderTargetWriteMask != renderTargetWriteMask)
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{
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nativeBlendStateDirty = true;
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blendStateDescription.RenderTarget[2].RenderTargetWriteMask = renderTargetWriteMask;
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2011-12-05 19:31:19 +00:00
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}
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}
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}
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public ColorWriteChannels ColorWriteChannels3
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{
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set
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{
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ColorWriteMaskFlags renderTargetWriteMask = FormatConverter.Translate(value);
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2012-02-21 07:52:20 +00:00
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//TODO: range check
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if (blendStateDescription.RenderTarget[3].RenderTargetWriteMask != renderTargetWriteMask)
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{
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nativeBlendStateDirty = true;
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blendStateDescription.RenderTarget[3].RenderTargetWriteMask = renderTargetWriteMask;
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}
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}
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}
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public Blend AlphaSourceBlend
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{
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set
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{
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BlendOption sourceAlphaBlend = FormatConverter.Translate(value);
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2012-02-21 07:52:20 +00:00
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for (int i = 0; i < blendStateDescription.RenderTarget.Length; i++)
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2011-12-05 19:31:19 +00:00
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{
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if (blendStateDescription.RenderTarget[i].SourceAlphaBlend != sourceAlphaBlend)
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{
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nativeBlendStateDirty = true;
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blendStateDescription.RenderTarget[i].SourceAlphaBlend = sourceAlphaBlend;
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}
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2011-12-05 19:31:19 +00:00
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}
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}
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}
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public Blend ColorSourceBlend
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{
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set
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{
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BlendOption sourceBlend = FormatConverter.Translate(value);
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2012-02-21 07:52:20 +00:00
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for (int i = 0; i < blendStateDescription.RenderTarget.Length; i++)
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2011-12-05 19:31:19 +00:00
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{
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if (blendStateDescription.RenderTarget[i].SourceBlend != sourceBlend)
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{
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nativeBlendStateDirty = true;
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blendStateDescription.RenderTarget[i].SourceBlend = sourceBlend;
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}
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2011-12-05 19:31:19 +00:00
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}
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}
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}
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2012-02-21 07:52:20 +00:00
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private void UpdateNativeBlendState(SharpDX.Direct3D11.Device device)
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2011-12-05 19:31:19 +00:00
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{
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if (this.nativeBlendStateDirty == true || this.nativeBlendState == null)
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{
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if (this.nativeBlendState != null)
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{
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this.nativeBlendState.Dispose();
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this.nativeBlendState = null;
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}
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2012-02-21 07:52:20 +00:00
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this.nativeBlendState = new SharpDX.Direct3D11.BlendState(device, ref this.blendStateDescription);
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2011-12-05 19:31:19 +00:00
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this.nativeBlendStateDirty = false;
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}
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}
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}
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}
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