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//#define DIRECTX_DEBUG_LAYER
#region Using Statements
using System;
using ANX.Framework;
using ANX.Framework.Graphics;
using SharpDX.DXGI;
#endregion
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
#if DX10
namespace ANX.RenderSystem.Windows.DX10
#endif
#if DX11
namespace ANX.RenderSystem.Windows.DX11
#endif
{
public partial class GraphicsDeviceDX
{
#region Private
protected SharpDX.DXGI.SwapChain swapChain;
protected VertexBufferBinding[] currentVertexBuffer;
protected int currentVertexBufferCount;
protected IndexBuffer currentIndexBuffer;
#endregion
#region Public
public bool VSync { get; set; }
#endregion
#region Constructor
public GraphicsDeviceDX(PresentationParameters presentationParameters)
{
VSync = true;
CreateDevice(presentationParameters);
MakeWindowAssociationAndResize(presentationParameters);
CreateRenderView(presentationParameters);
}
#endregion
#region MakeWindowAssociationAndResize
protected void MakeWindowAssociationAndResize(PresentationParameters presentationParameters)
{
// Ignore all windows events
var factory = swapChain.GetParent<SharpDX.DXGI.Factory>();
factory.MakeWindowAssociation(presentationParameters.DeviceWindowHandle,
SharpDX.DXGI.WindowAssociationFlags.IgnoreAll);
WindowHelper.ResizeRenderWindow(presentationParameters);
SetViewport(0, 0, presentationParameters.BackBufferWidth, presentationParameters.BackBufferHeight, 0f, 1f);
}
#endregion
#region SetViewport
public void SetViewport(Viewport viewport)
{
SetViewport(viewport.X, viewport.Y, viewport.Width, viewport.Height, viewport.MinDepth, viewport.MaxDepth);
}
#endregion
#region ResizeBuffers
public void ResizeBuffers(PresentationParameters presentationParameters)
{
if (swapChain != null)
{
DisposeBackBuffer();
Format colorFormat = DxFormatConverter.Translate(presentationParameters.BackBufferFormat);
swapChain.ResizeBuffers(swapChain.Description.BufferCount, presentationParameters.BackBufferWidth,
presentationParameters.BackBufferHeight, colorFormat, swapChain.Description.Flags);
CreateRenderView(presentationParameters);
SetViewport(0, 0, presentationParameters.BackBufferWidth, presentationParameters.BackBufferHeight, 0f, 1f);
}
WindowHelper.ResizeRenderWindow(presentationParameters);
}
#endregion
#region GetBackBufferData (TODO)
public void GetBackBufferData<T>(Rectangle? rect, T[] data, int startIndex, int elementCount) where T : struct
{
this.backBuffer.GetData(0, rect, data, startIndex, elementCount);
}
public void GetBackBufferData<T>(T[] data) where T : struct
{
this.backBuffer.GetData(data);
}
public void GetBackBufferData<T>(T[] data, int startIndex, int elementCount) where T : struct
{
this.backBuffer.GetData(data, startIndex, elementCount);
}
#endregion
#if XNAEXT
#region SetConstantBuffer (TODO)
public void SetConstantBuffer(int slot, ConstantBuffer constantBuffer)
{
if (constantBuffer == null)
throw new ArgumentNullException("constantBuffer");
throw new NotImplementedException();
}
#endregion
#endif
}
}