2012-01-20 15:17:50 +00:00
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using System;
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using ANX.Framework.Input;
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2012-08-09 09:45:04 +00:00
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using ANX.Framework.NonXNA;
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2012-01-20 15:17:50 +00:00
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2012-08-09 09:45:04 +00:00
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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2012-01-20 15:17:50 +00:00
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namespace ANX.InputDevices.Test
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{
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2012-08-09 09:45:04 +00:00
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public class Mouse : IMouse
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{
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private int x;
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private int y;
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public IntPtr WindowHandle
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{
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get;
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set;
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}
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public MouseState GetState()
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{
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return new MouseState(x, y, 0, ButtonState.Released, ButtonState.Released,
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ButtonState.Released, ButtonState.Released, ButtonState.Released);
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}
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public void SetPosition(int x, int y)
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{
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this.x = x;
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this.y = y;
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}
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}
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2012-01-20 15:17:50 +00:00
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}
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