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#region Using Statements
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using ANX.Framework.NonXNA;
#endregion
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace ANX.InputDevices.Test
{
public class Creator:IInputSystemCreator
{
private Mouse _mouse;
private Keyboard _keyboard;
private GamePad _gamePad;
public IGamePad GamePad
{
get
{
AddInSystemFactory.Instance.PreventSystemChange(
AddInType.InputSystem);
if (_gamePad == null)
{
_gamePad = new GamePad();
}
return _gamePad;
}
}
public IMouse Mouse
{
get
{
AddInSystemFactory.Instance.PreventSystemChange(
AddInType.InputSystem);
if (_mouse == null)
{
_mouse = new Mouse();
}
return _mouse;
}
}
public IKeyboard Keyboard
{
get
{
AddInSystemFactory.Instance.PreventSystemChange(
AddInType.InputSystem);
if (_keyboard == null)
{
_keyboard = new Keyboard();
}
return _keyboard;
}
}
public IMotionSensingDevice MotionSensingDevice
{
get { throw new NotImplementedException(); }
}
public void RegisterCreator(AddInSystemFactory factory)
{
factory.AddCreator(this);
}
public string Name
{
get { return "Test"; }
}
public int Priority
{
get { return int.MaxValue; }
}
public bool IsSupported
{
get { return true; } //This is just for test, so it runs on all plattforms
}
}
}