anx.framework/ANX.Framework/Graphics/DualTextureEffect.cs

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#region Using Statements
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using ANX.Framework.NonXNA;
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#endregion // Using Statements
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
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namespace ANX.Framework.Graphics
{
public class DualTextureEffect : Effect, IEffectMatrices, IEffectFog
{
public DualTextureEffect(GraphicsDevice graphics)
: base(graphics, AddInSystemFactory.Instance.GetDefaultCreator<IRenderSystemCreator>().GetShaderByteCode(NonXNA.PreDefinedShader.DualTextureEffect))
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{
throw new NotImplementedException();
}
protected DualTextureEffect(DualTextureEffect cloneSource)
: base(cloneSource)
{
throw new NotImplementedException();
}
public override Effect Clone()
{
return new DualTextureEffect(this);
}
public Matrix Projection
{
get
{
throw new NotImplementedException();
}
set
{
throw new NotImplementedException();
}
}
public Matrix View
{
get
{
throw new NotImplementedException();
}
set
{
throw new NotImplementedException();
}
}
public Matrix World
{
get
{
throw new NotImplementedException();
}
set
{
throw new NotImplementedException();
}
}
public Vector3 FogColor
{
get
{
throw new NotImplementedException();
}
set
{
throw new NotImplementedException();
}
}
public bool FogEnabled
{
get
{
throw new NotImplementedException();
}
set
{
throw new NotImplementedException();
}
}
public float FogEnd
{
get
{
throw new NotImplementedException();
}
set
{
throw new NotImplementedException();
}
}
public float FogStart
{
get
{
throw new NotImplementedException();
}
set
{
throw new NotImplementedException();
}
}
public Texture2D Texture
{
get
{
throw new NotImplementedException();
}
set
{
throw new NotImplementedException();
}
}
public Texture2D Texture2
{
get
{
throw new NotImplementedException();
}
set
{
throw new NotImplementedException();
}
}
public Vector3 DiffuseColor
{
get
{
throw new NotImplementedException();
}
set
{
throw new NotImplementedException();
}
}
public float Alpha
{
get
{
throw new NotImplementedException();
}
set
{
throw new NotImplementedException();
}
}
public bool VertexColorEnabled
{
get
{
throw new NotImplementedException();
}
set
{
throw new NotImplementedException();
}
}
}
}