42 lines
826 B
C#
42 lines
826 B
C#
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using System;
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using System.IO;
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using SharpDX.D3DCompiler;
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace DX11MetroShaderGenerator
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{
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internal class IncludeHandler : Include
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{
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private string directory;
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public IncludeHandler(string directory)
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{
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this.directory = directory;
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}
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public void Close(Stream stream)
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{
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stream.Close();
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}
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public Stream Open(IncludeType type, string fileName, Stream parentStream)
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{
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return File.OpenRead(Path.Combine(directory, fileName));
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}
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public IDisposable Shadow
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{
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get;
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set;
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}
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public void Dispose()
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{
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throw new NotImplementedException();
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}
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}
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}
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