2012-08-09 09:45:04 +00:00
|
|
|
#region Using Statements
|
2011-10-31 05:36:24 +00:00
|
|
|
using System;
|
|
|
|
|
|
|
|
#endregion // Using Statements
|
|
|
|
|
2012-08-09 09:45:04 +00:00
|
|
|
// This file is part of the ANX.Framework created by the
|
|
|
|
// "ANX.Framework developer group" and released under the Ms-PL license.
|
|
|
|
// For details see: http://anxframework.codeplex.com/license
|
2011-10-31 05:36:24 +00:00
|
|
|
|
|
|
|
namespace ANX.Framework.Graphics
|
|
|
|
{
|
|
|
|
public struct VertexPositionTexture : IVertexType
|
|
|
|
{
|
|
|
|
public Vector3 Position;
|
|
|
|
public Vector2 TextureCoordinate;
|
|
|
|
|
|
|
|
public static readonly VertexDeclaration VertexDeclaration;
|
|
|
|
|
|
|
|
VertexDeclaration IVertexType.VertexDeclaration
|
|
|
|
{
|
|
|
|
get { return VertexDeclaration; }
|
|
|
|
}
|
|
|
|
|
|
|
|
public VertexPositionTexture(Vector3 position, Vector2 textureCoordinate)
|
|
|
|
{
|
|
|
|
this.Position = position;
|
|
|
|
this.TextureCoordinate = textureCoordinate;
|
|
|
|
}
|
|
|
|
|
|
|
|
static VertexPositionTexture()
|
|
|
|
{
|
|
|
|
VertexElement[] elements = new VertexElement[] { new VertexElement(0, VertexElementFormat.Vector3, VertexElementUsage.Position, 0),
|
|
|
|
new VertexElement(12, VertexElementFormat.Vector2, VertexElementUsage.TextureCoordinate, 0),
|
|
|
|
};
|
|
|
|
VertexDeclaration d = new VertexDeclaration(20, elements);
|
|
|
|
d.Name = "VertexPositionTexture.VertexDeclaration";
|
|
|
|
VertexDeclaration = d;
|
|
|
|
}
|
2011-11-07 15:14:20 +00:00
|
|
|
|
|
|
|
public override int GetHashCode()
|
|
|
|
{
|
|
|
|
throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
|
|
|
|
public override string ToString()
|
|
|
|
{
|
|
|
|
return string.Format("{{Position:{0} TextureCoordinate:{1}}}", this.Position, this.TextureCoordinate);
|
|
|
|
}
|
|
|
|
|
|
|
|
public override bool Equals(object obj)
|
|
|
|
{
|
|
|
|
if (obj != null && obj.GetType() == this.GetType())
|
|
|
|
{
|
|
|
|
return this == (VertexPositionTexture)obj;
|
|
|
|
}
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
public static bool operator ==(VertexPositionTexture lhs, VertexPositionTexture rhs)
|
|
|
|
{
|
|
|
|
return lhs.TextureCoordinate.Equals(rhs.TextureCoordinate) && lhs.Position.Equals(rhs.Position);
|
|
|
|
}
|
|
|
|
|
|
|
|
public static bool operator !=(VertexPositionTexture lhs, VertexPositionTexture rhs)
|
|
|
|
{
|
|
|
|
return !lhs.TextureCoordinate.Equals(rhs.TextureCoordinate) || !lhs.Position.Equals(rhs.Position);
|
|
|
|
}
|
2011-10-31 05:36:24 +00:00
|
|
|
}
|
|
|
|
}
|