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/* ****************************************************************************
*
* Copyright (c) Microsoft Corporation.
*
* This source code is subject to terms and conditions of the Apache License, Version 2.0. A
* copy of the license can be found in the License.html file at the root of this distribution. If
* you cannot locate the Apache License, Version 2.0, please send an email to
* vspython@microsoft.com. By using this source code in any fashion, you are agreeing to be bound
* by the terms of the Apache License, Version 2.0.
*
* You must not remove this notice, or any other, from this software.
*
* ***************************************************************************/
namespace Microsoft.VisualStudio.Project
{
using System;
using System.Diagnostics;
using System.Globalization;
using System.Threading;
using System.Windows.Forms;
public sealed class UIThread : IDisposable
{
private WindowsFormsSynchronizationContext synchronizationContext;
private bool isUnitTestingMode;
private Thread uithread;
#if DEBUG
/// <summary>
/// Stack trace when synchronizationContext was captured
/// </summary>
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
private StackTrace captureStackTrace;
#endif
/// <summary>
/// RunSync puts orignal exception stacktrace to Exception.Data by this key if action throws on UI thread
/// </summary>
/// WrappedStacktraceKey is a string to keep exception serializable.
private const string WrappedStacktraceKey = "$$Microsoft.VisualStudio.Package.UIThread.WrappedStacktraceKey$$";
/// <summary>
/// The singleton instance.
/// </summary>
private static volatile UIThread instance = new UIThread();
public UIThread()
{
this.Initialize();
}
/// <summary>
/// Gets the singleton instance
/// </summary>
public static UIThread Instance
{
get
{
return instance;
}
}
/// <summary>
/// Checks whether this is the UI thread.
/// </summary>
public bool IsUIThread
{
get { return this.uithread == System.Threading.Thread.CurrentThread; }
}
#region IDisposable Members
/// <summary>
/// Dispose implementation.
/// </summary>
public void Dispose()
{
if (this.synchronizationContext != null)
{
this.synchronizationContext.Dispose();
}
}
#endregion
/// <summary>
/// Initializes unit testing mode for this object
/// </summary>
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
public void InitUnitTestingMode()
{
Debug.Assert(this.synchronizationContext == null, "Context has already been captured; too late to InitUnitTestingMode");
this.isUnitTestingMode = true;
}
[Conditional("DEBUG")]
public void MustBeCalledFromUIThread()
{
Debug.Assert(this.uithread == System.Threading.Thread.CurrentThread || this.isUnitTestingMode, "This must be called from the GUI thread");
}
/// <summary>
/// Runs an action asynchronously on an associated forms synchronization context.
/// </summary>
/// <param name="a">The action to run</param>
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1031:DoNotCatchGeneralExceptionTypes")]
public void Run(Action a)
{
if (this.isUnitTestingMode)
{
a();
return;
}
Debug.Assert(this.synchronizationContext != null, "The SynchronizationContext must be captured before calling this method");
#if DEBUG
StackTrace stackTrace = new StackTrace(true);
#endif
this.synchronizationContext.Post(delegate(object ignore) {
try
{
this.MustBeCalledFromUIThread();
a();
}
#if DEBUG
catch (Exception e)
{
// swallow, random exceptions should not kill process
Debug.Assert(false, string.Format(CultureInfo.InvariantCulture, "UIThread.Run caught and swallowed exception: {0}\n\noriginally invoked from stack:\n{1}", e.ToString(), stackTrace.ToString()));
}
#else
catch (Exception)
{
// swallow, random exceptions should not kill process
}
#endif
}, null);
}
/// <summary>
/// Runs an action synchronously on an associated forms synchronization context
/// </summary>
/// <param name="a">The action to run.</param>
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode"), System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1031:DoNotCatchGeneralExceptionTypes")]
public void RunSync(Action a)
{
// if we're already on the UI thread run immediately - this prevents
// re-entrancy at unexpected times when we're already on the UI thread.
if (this.isUnitTestingMode ||
uithread == Thread.CurrentThread)
{
a();
return;
}
Exception exn = null; ;
Debug.Assert(this.synchronizationContext != null, "The SynchronizationContext must be captured before calling this method");
// Send on UI thread will execute immediately.
this.synchronizationContext.Send(ignore => {
try
{
this.MustBeCalledFromUIThread();
a();
}
catch (Exception e)
{
exn = e;
}
}, null
);
if (exn != null)
{
// throw exception on calling thread, preserve stacktrace
if (!exn.Data.Contains(WrappedStacktraceKey)) exn.Data[WrappedStacktraceKey] = exn.StackTrace;
throw exn;
}
}
/// <summary>
/// Runs an action synchronously on an associated forms synchronization context
/// </summary>
/// <typeparam name="T">Return type</typeparam>
/// <param name="a">The function</param>
/// <returns></returns>
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode"), System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1031:DoNotCatchGeneralExceptionTypes")]
public T RunSync<T>(Func<T> a) {
T retValue = default(T);
if (this.isUnitTestingMode) {
return a();
}
Exception exn = null; ;
Debug.Assert(this.synchronizationContext != null, "The SynchronizationContext must be captured before calling this method");
// Send on UI thread will execute immediately.
this.synchronizationContext.Send(ignore => {
try {
this.MustBeCalledFromUIThread();
retValue = a();
} catch (Exception e) {
exn = e;
}
}, null
);
if (exn != null) {
// throw exception on calling thread, preserve stacktrace
if (exn.Data != null && !exn.Data.Contains(WrappedStacktraceKey)) exn.Data[WrappedStacktraceKey] = exn.StackTrace;
throw exn;
}
return retValue;
}
/// <summary>
/// Initializes this object.
/// </summary>
private void Initialize()
{
if (this.isUnitTestingMode) return;
this.uithread = System.Threading.Thread.CurrentThread;
if (this.synchronizationContext == null)
{
#if DEBUG
// This is a handy place to do this, since the product and all interesting unit tests
// must go through this code path.
AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(delegate(object sender, UnhandledExceptionEventArgs args) {
if (args.IsTerminating)
{
string s = String.Format(CultureInfo.InvariantCulture, "An unhandled exception is about to terminate the process. Exception info:\n{0}", args.ExceptionObject.ToString());
Debug.Assert(false, s);
}
});
this.captureStackTrace = new StackTrace(true);
#endif
this.synchronizationContext = new WindowsFormsSynchronizationContext();
}
else
{
// Make sure we are always capturing the same thread.
Debug.Assert(this.uithread == Thread.CurrentThread);
}
}
}
}