anx.framework/ANX.Framework/NonXNA/RenderSystem/INativeDepthStencilState.cs

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#region Using Statements
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using System;
using ANX.Framework.Graphics;
#endregion // Using Statements
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
2011-10-31 05:36:24 +00:00
namespace ANX.Framework.NonXNA
{
public interface INativeDepthStencilState : IDisposable
{
void Apply(GraphicsDevice graphicsDevice);
void Release();
bool IsBound { get; }
StencilOperation CounterClockwiseStencilDepthBufferFail { set; }
StencilOperation CounterClockwiseStencilFail { set; }
CompareFunction CounterClockwiseStencilFunction { set; }
StencilOperation CounterClockwiseStencilPass { set; }
bool DepthBufferEnable { set; }
CompareFunction DepthBufferFunction { set; }
bool DepthBufferWriteEnable { set; }
int ReferenceStencil { set; }
StencilOperation StencilDepthBufferFail { set; }
bool StencilEnable { set; }
StencilOperation StencilFail { set; }
CompareFunction StencilFunction { set; }
int StencilMask { set; }
StencilOperation StencilPass { set; }
int StencilWriteMask { set; }
bool TwoSidedStencilMode { set; }
}
}