2012-08-09 09:45:04 +00:00
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using System;
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2012-01-16 13:48:21 +00:00
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using System.Collections.Generic;
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using StringPair = System.Collections.Generic.KeyValuePair<string, string>;
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2012-08-09 09:45:04 +00:00
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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2012-01-16 13:48:21 +00:00
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2012-08-09 09:45:04 +00:00
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namespace ANX.RenderSystem.Windows.GL3
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2012-01-16 13:48:21 +00:00
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{
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public class ShaderData
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{
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public string VertexGlobalCode;
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public Dictionary<string, string> VertexShaderCodes;
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public string FragmentGlobalCode;
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public Dictionary<string, string> FragmentShaderCodes;
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public Dictionary<string, StringPair> Techniques;
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public ShaderData()
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{
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VertexShaderCodes = new Dictionary<string, string>();
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FragmentShaderCodes = new Dictionary<string, string>();
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Techniques = new Dictionary<string, StringPair>();
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}
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}
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}
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