2011-11-22 14:51:30 +00:00
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using ANX.Framework.NonXNA;
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using SharpDX.Direct3D10;
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2012-08-09 09:45:04 +00:00
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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2011-11-22 14:51:30 +00:00
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2012-08-09 09:45:04 +00:00
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namespace ANX.RenderSystem.Windows.DX10
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2011-11-22 14:51:30 +00:00
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{
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public class EffectPass_DX10 : INativeEffectPass
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2012-09-07 09:48:45 +00:00
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{
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private EffectPass nativePass;
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2011-11-22 14:51:30 +00:00
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public string Name
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{
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get
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{
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2012-09-07 09:48:45 +00:00
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return nativePass.Description.Name;
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2011-11-22 14:51:30 +00:00
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}
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}
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2012-09-04 21:36:46 +00:00
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internal EffectPass_DX10(EffectPass setNativePass)
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{
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2012-09-07 09:48:45 +00:00
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nativePass = setNativePass;
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2012-09-04 21:36:46 +00:00
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}
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2011-11-22 14:51:30 +00:00
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}
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}
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