anx.framework/ANX.Framework/Design/BoundingSphereConverter.cs

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using System;
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using System.Collections;
using System.ComponentModel;
using System.Globalization;
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using ANX.Framework.NonXNA.Development;
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
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namespace ANX.Framework.Design
{
#if !WINDOWSMETRO //TODO: search replacement for Win8
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[Developer("GinieDP")]
[TestState(TestStateAttribute.TestState.Tested)]
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public class BoundingSphereConverter : MathTypeConverter
{
public BoundingSphereConverter()
{
base.propertyDescriptions = MathTypeConverter.CreateFieldDescriptor<BoundingSphere>("Center", "Radius");
supportStringConvert = false;
}
public override object ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, object value)
{
return base.ConvertFrom(context, culture, value);
}
public override object ConvertTo(ITypeDescriptorContext context, CultureInfo culture, object value, Type destinationType)
{
if (destinationType == null)
{
throw new ArgumentNullException("destinationType");
}
if (value is BoundingSphere)
{
BoundingSphere instance = (BoundingSphere)value;
if (IsTypeInstanceDescriptor(destinationType))
return CreateInstanceDescriptor<BoundingSphere>(new object[] { instance.Center, instance.Radius });
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}
return base.ConvertTo(context, culture, value, destinationType);
}
public override object CreateInstance(ITypeDescriptorContext context, IDictionary propertyValues)
{
if (propertyValues == null)
{
throw new ArgumentNullException("propertyValues");
}
return new BoundingSphere((Vector3)propertyValues["Center"], (float)propertyValues["Radius"]);
}
}
#endif
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}