anx.framework/ANX.Framework/Design/ANXPropertyDescriptor.cs

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using System;
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using System.ComponentModel;
using System.Reflection;
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using ANX.Framework.NonXNA.Development;
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// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
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namespace ANX.Framework.Design
{
#if !WINDOWSMETRO
[Developer("AstrorEnales, Konstantin Koch")]
[TestState(TestStateAttribute.TestState.Untested)]
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public class ANXPropertyDescriptor : PropertyDescriptor
{
private PropertyInfo property;
public override Type ComponentType
{
get
{
return property.DeclaringType;
}
}
public override bool IsReadOnly
{
get
{
return false;
}
}
public override Type PropertyType
{
get
{
return property.PropertyType;
}
}
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public ANXPropertyDescriptor(PropertyInfo property)
: base(property.Name, (Attribute[])property.GetCustomAttributes(typeof(Attribute), true))
{
if (property == null)
throw new ArgumentNullException("property");
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this.property = property;
}
public override bool CanResetValue(object component)
{
return false;
}
public override object GetValue(object component)
{
if (component == null)
return null;
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return property.GetValue(component, null);
}
public override void ResetValue(object component)
{
}
public override void SetValue(object component, object value)
{
if (component == null)
return;
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this.property.SetValue(component, value, null);
this.OnValueChanged(component, EventArgs.Empty);
}
public override bool ShouldSerializeValue(object component)
{
return true;
}
}
#endif
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}