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XNI/Classes/Retronator/Xni/Framework/Retronator.Xni.Framework.classes.h
Matej Jan 3194ca93e7 SpriteBatch implemented and fixed.
git-svn-id: http://xni.googlecode.com/svn/XNI@35 ac433895-eea3-a490-d80a-17149a75e588
2010-10-19 13:31:39 +00:00

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620 B
Objective-C

#import "FrameworkEnums.h"
@class Protocols;
// Data structures
#import "RectangleStruct.h"
@class Rectangle, Color;
// Game
@protocol IGraphicsDeviceManager;
@class Game, GameTime, GameServiceContainer, GraphicsDeviceManager;
// Game host
@class GameHost, GameWindow;
// Game components
@protocol IGameComponent, IUpdatable, IDrawable;
@class GameComponent, DrawableGameComponent, GameComponentCollection, GameComponentCollectionEventArgs;
// Linear algebra
#import "Vector2Struct.h"
#import "Vector3Struct.h"
#import "Vector4Struct.h"
#import "MatrixStruct.h"
@class Vector2, Vector3, Vector4, Quaternion, Matrix;