mirror of
https://github.com/thes3m/XNI
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37 lines
1.1 KiB
Objective-C
37 lines
1.1 KiB
Objective-C
//
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// VertexBufferReader.m
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// XNI
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//
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// Created by Matej Jan on 23.11.10.
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// Copyright 2010 Retronator. All rights reserved.
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//
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#import "VertexBufferReader.h"
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#import "Retronator.Xni.Framework.Content.h"
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#import "Retronator.Xni.Framework.Graphics.h"
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#import "Retronator.Xni.Framework.Content.Pipeline.Processors.h"
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#import "GraphicsDevice+Internal.h"
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@implementation VertexBufferReader
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- (id) readFromInput:(ContentReader *)input into:(id)existingInstance {
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VertexBufferContent *content = input.content;
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GraphicsDevice *graphicsDevice = [[input.contentManager.serviceProvider getServiceOfType:@protocol(IGraphicsDeviceService)] graphicsDevice];
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VertexDeclaration *vertexDeclaration = [input readObjectFrom:content.vertexDeclaration];
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int vertexCount = [content.vertexData length] / vertexDeclaration.vertexStride;
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VertexBuffer *buffer = [[[VertexBuffer alloc] initWithGraphicsDevice:graphicsDevice
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vertexDeclaration:vertexDeclaration
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vertexCount:vertexCount usage:BufferUsageWriteOnly] autorelease];
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[graphicsDevice setData:(void*)[content.vertexData bytes] toVertexBuffer:buffer];
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return buffer;
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}
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@end
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