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XNI/Classes/Retronator/Xni/Framework/GameServiceContainer.m
2010-11-15 17:23:13 +00:00

41 lines
729 B
Objective-C

//
// GameServiceContainer.m
// XNI
//
// Created by Matej Jan on 27.7.10.
// Copyright 2010 Retronator. All rights reserved.
//
#import "GameServiceContainer.h"
@implementation GameServiceContainer
- (id) init {
if (self = [super init]) {
services = CFDictionaryCreateMutable(NULL, 0, NULL, &kCFTypeDictionaryValueCallBacks);
}
return self;
}
- (void)addService:(id)provider ofType:(id)type {
CFDictionarySetValue(services, type, provider);
}
- (id)getServiceOfType:(id)type {
return (id)CFDictionaryGetValue(services, type);
}
- (void)removeServiceOfType:(id)type {
CFDictionaryRemoveValue(services, type);
}
- (void) dealloc
{
CFRelease(services);
[super dealloc];
}
@end