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mirror of https://github.com/thes3m/XNI synced 2024-12-26 13:26:06 +01:00
Matej Jan 0a8f07b872 Added Texture2D loading from Data.
git-svn-id: http://xni.googlecode.com/svn/XNI@13 ac433895-eea3-a490-d80a-17149a75e588
2010-09-01 14:55:24 +00:00

125 lines
3.4 KiB
Objective-C

#import <OpenGLES/ES1/gl.h>
#import <OpenGLES/ES2/gl.h>
typedef enum {
ClearOptionsDepthBuffer = GL_DEPTH_BUFFER_BIT,
ClearOptionsStencil = GL_STENCIL_BUFFER_BIT,
ClearOptionsTarget = GL_COLOR_BUFFER_BIT
} ClearOptions;
typedef enum {
CompareFunctionAlways = GL_ALWAYS,
CompareFunctionEqual = GL_EQUAL,
CompareFunctionGreater = GL_GREATER,
CompareFunctionGreaterEqual = GL_GEQUAL,
CompareFunctionLess = GL_LESS,
CompareFunctionLessEqual = GL_LEQUAL,
CompareFunctionNever = GL_NEVER,
CompareFunctionNotEqual = GL_NOTEQUAL
} CompareFunction;
typedef enum {
DataTypeUnsignedByte = GL_UNSIGNED_BYTE,
DataTypeByte = GL_BYTE,
DataTypeUnsignedShort = GL_UNSIGNED_SHORT,
DataTypeShort = GL_SHORT,
DataTypeFixed = GL_FIXED,
DataTypeFloat = GL_FLOAT
} DataType;
typedef enum {
DepthFormatNone,
DepthFormatDepth16,
DepthFormatDepth24,
DepthFormatDepth24Stencil8
} DepthFormat;
typedef enum {
FogModeNone = 0,
FogModeLinear = GL_LINEAR,
FogModeExponent = GL_EXP,
FogModeExponentSquared = GL_EXP2
} FogMode;
typedef enum {
GraphicsProfileReach,
GraphicsProfileHiDef
} GraphicsProfile;
typedef enum {
IndexElementSizeEightBits = 1,
IndexElementSizeSixteenBits = 2,
} IndexElementSize;
typedef enum {
PrimitiveTypePointList = GL_POINTS,
PrimitiveTypeLineList = GL_LINES,
PrimitiveTypeLineStrip = GL_LINE_STRIP,
PrimitiveTypeTriangleList = GL_TRIANGLES,
PrimitiveTypeTriangleStrip = GL_TRIANGLE_STRIP,
PrimitiveTypeTriangleFan = GL_TRIANGLE_FAN
} PrimitiveType;
typedef enum {
ResourceUsageStatic = GL_STATIC_DRAW,
ResourceUsageDynamic = GL_DYNAMIC_DRAW
} ResourceUsage;
typedef enum {
ResourceTypeTexture2D = GL_TEXTURE_2D,
ResourceTypeIndexBuffer = GL_ELEMENT_ARRAY_BUFFER,
ResourceTypeVertexBuffer = GL_ARRAY_BUFFER
} ResourceType;
typedef enum {
SurfaceFormatColor,
SurfaceFormatRgb565,
SurfaceFormatRgba5551,
SurfaceFormatRgba4444,
//SurfaceFormatDxt1,
//SurfaceFormatDxt3,
//SurfaceFormatDxt5,
//SurfaceFormatNormalizedByte2,
//SurfaceFormatNormalizedByte4,
//SurfaceFormatRgba1010102,
//SurfaceFormatRg32,
//SurfaceFormatRgba64,
SurfaceFormatAlpha8,
//SurfaceFormatSingle,
//SurfaceFormatVector2,
//SurfaceFormatVector4,
//SurfaceFormatHalfSingle,
//SurfaceFormatHalfVector2,
//SurfaceFormatHalfVector4,
//SurfaceFormatHdrBlendable
} SurfaceFormat;
typedef enum {
VertexElementFormatSingle,
VertexElementFormatVector2,
VertexElementFormatVector3,
VertexElementFormatVector4,
VertexElementFormatHalfVector2,
VertexElementFormatHalfVector4,
VertexElementFormatRgba64,
VertexElementFormatColor,
VertexElementFormatRgba32,
VertexElementFormatRg32,
VertexElementFormatNormalizedShort2,
VertexElementFormatNormalizedShort4,
VertexElementFormatNormalized101010,
VertexElementFormatShort2,
VertexElementFormatShort4,
VertexElementFormatByte4,
VertexElementFormatUInt101010,
VertexElementFormatUnused
} VertexElementFormat;
typedef enum {
VertexElementUsagePosition = GL_VERTEX_ARRAY,
VertexElementUsageNormal = GL_NORMAL_ARRAY,
VertexElementUsageColor = GL_COLOR_ARRAY,
VertexElementUsageTextureCoordinate = GL_TEXTURE_COORD_ARRAY,
VertexElementUsagePointSize = GL_POINT_SIZE_ARRAY_OES
} VertexElementUsage;