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https://github.com/thes3m/XNI
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36 lines
687 B
Objective-C
36 lines
687 B
Objective-C
//
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// DrawableGameComponent.h
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// XNI
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//
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// Created by Matej Jan on 12.10.10.
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// Copyright 2010 Retronator. All rights reserved.
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//
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#import <Foundation/Foundation.h>
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#import "Retronator.Xni.Framework.Graphics.classes.h"
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#import "GameComponent.h"
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#import "IDrawable.h"
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@interface DrawableGameComponent : GameComponent <IDrawable> {
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@private
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BOOL visible;
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int drawOrder;
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Event *visibleChanged;
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Event *drawOrderChanged;
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id<IGraphicsDeviceService> graphicsDeviceService;
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BOOL contentLoaded;
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}
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@property (nonatomic, readonly) GraphicsDevice* graphicsDevice;
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- (void) loadContent;
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- (void) unloadContent;
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- (void) onVisibleChanged;
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- (void) onDrawOrderChanged;
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@end
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