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XNI/Classes/Retronator/Xni/Framework/Graphics/RenderTarget2D+Internal.h
Samo Pajk a2ab2a84e5 Changes:
- added render to texture features (RenderTarget2D)
- optimized SpriteFont for faster access and allocations
- fixed iOS6 bug witch prevented proper device orientation 
- fixed some problems when handling touch events

git-svn-id: http://xni.googlecode.com/svn/XNI@112 ac433895-eea3-a490-d80a-17149a75e588
2012-09-15 15:33:22 +00:00

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279 B
Objective-C

//
// RenderTarget2D+Internal.h
// XNI
//
// Created by Samo Pajk on 9/6/12.
// Copyright (c) 2012 Retronator. All rights reserved.
//
#import <Foundation/Foundation.h>
@interface RenderTarget2D (Internal)
- (GLuint) colorFramebuffer;
- (GLuint) colorRenderbuffer;
@end