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XNI/Classes/Retronator/Xni/Framework/Retronator.Xni.Framework.classes.h
Matej Jan e87a140ad5 Starting with implementation of graphics device.
git-svn-id: http://xni.googlecode.com/svn/XNI@9 ac433895-eea3-a490-d80a-17149a75e588
2010-07-27 17:42:29 +00:00

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478 B
Objective-C

@class Protocols;
// Data structures
#import "RectangleStruct.h"
@class Rectangle, Color;
// Game
#import "DisplayOrientation.h"
@protocol IGraphicsDeviceManager;
@class Game, GameTime, GameServiceContainer, GraphicsDeviceManager;
// Game host
@class GameHost, GameWindow, GameViewController, GameView;
// Game components
@protocol IGameComponent, IUpdatable, IDrawable;
@class GameComponent, DrawableGameComponent, GameComponentCollection, GameComponentCollectionEventArgs;