@class Protocols; // Data structures #import "RectangleStruct.h" @class Rectangle; // Game #import "DisplayOrientation.h" @protocol IGraphicsDeviceManager; @class Game, GameTime, GameServiceContainer, GraphicsDeviceManager; // Game host @class GameHost, GameWindow, GameViewController, GameView; // Game components @protocol IGameComponent, IUpdatable, IDrawable; @class GameComponent, DrawableGameComponent, GameComponentCollection, GameComponentCollectionEventArgs;