// // GameViewController.h // XNI // // Created by Matej Jan on 22.7.10. // Copyright 2010 Retronator, Razum. All rights reserved. // #import #import #import "Retronator.Xni.Framework.classes.h" @class GameView; @interface GameViewController : UIViewController { GameWindow *gameWindow; DisplayOrientation supportedOrientations; } - initWithGameWindow: (GameWindow*)theGameWindow; @property (nonatomic) DisplayOrientation supportedOrientations; @property (nonatomic, readonly) GameView *gameView; + (DisplayOrientation) getDisplayOrientationForInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation; + (UIInterfaceOrientation) getUIInterfaceOrientationFromString:(NSString*)interfaceOrientation; + (DisplayOrientation) getSupportedOrientationsFromPlist; + (BOOL) getIsFullscreenFromPlist; @end