// // ModelBone.h // XNI // // Created by Matej Jan on 29.11.10. // Copyright 2010 Retronator. All rights reserved. // #import #import "Retronator.Xni.Framework.classes.h" #import "Retronator.Xni.Framework.Graphics.classes.h" @interface ModelBone : NSObject { ModelBoneCollection *children; int index; NSString *name; ModelBone *parent; Matrix *transform; } @property (nonatomic, readonly) ModelBoneCollection *children; @property (nonatomic, readonly) int index; @property (nonatomic, readonly) NSString *name; @property (nonatomic, readonly) ModelBone *parent; @property (nonatomic, retain) Matrix *transform; @end