// // EffectPass.h // XNI // // Created by Matej Jan on 21.9.10. // Copyright 2010 Retronator. All rights reserved. // #import #import "Retronator.Xni.Framework.Graphics.classes.h" @interface EffectPass : NSObject { NSString *name; GraphicsDevice *graphicsDevice; } - (id) initWithName:(NSString*)theName graphicsDevice:(GraphicsDevice*)theGraphicsDevice; @property (nonatomic, readonly) NSString *name; - (void) apply; @end