// // ModelMesh.h // XNI // // Created by Matej Jan on 22.11.10. // Copyright 2010 Retronator. All rights reserved. // #import #import "Retronator.Xni.Framework.Graphics.classes.h" @interface ModelMesh : NSObject { ModelEffectCollection *effects; ModelMeshPartCollection *meshParts; NSString *name; ModelBone *parentBone; id tag; } @property (nonatomic, readonly) ModelEffectCollection *effects; @property (nonatomic, readonly) ModelMeshPartCollection *meshParts; @property (nonatomic, readonly) NSString *name; @property (nonatomic, readonly) ModelBone *parentBone; @property (nonatomic, retain) id tag; - (void) draw; @end