// // SoundEffectInstance.h // XNI // // Created by Matej Jan on 15.12.10. // Copyright 2010 Retronator. All rights reserved. // #import #import #import #import "Retronator.Xni.Framework.Audio.classes.h" @interface SoundEffectInstance : NSObject { @private BOOL isLooped; float pan, pitch, volume; SoundEffect *parent; NSUInteger sourceID; } @property (nonatomic) BOOL isLooped; @property (nonatomic, readonly) SoundState state; @property (nonatomic) float pan, pitch, volume; - (void) play; - (void) pause; - (void) resume; - (void) stop; - (void) stopImmediate:(BOOL)immediate; @end