// // EffectPass.m // XNI // // Created by Matej Jan on 21.9.10. // Copyright 2010 Retronator. All rights reserved. // #import "EffectPass.h" #import "Retronator.Xni.Framework.Graphics.h" @implementation EffectPass -(id) initWithName:(NSString *)theName graphicsDevice:(GraphicsDevice*)theGraphicsDevice { if (self = [super init]) { name = [theName retain]; graphicsDevice = [theGraphicsDevice retain]; } return self; } @synthesize name; - (void) apply {} - (void) dealloc { [name release]; [graphicsDevice release]; [super dealloc]; } @end