// // GameServiceContainer.m // XNI // // Created by Matej Jan on 27.7.10. // Copyright 2010 Retronator. All rights reserved. // #import "GameServiceContainer.h" @implementation GameServiceContainer - (id) init { if (self = [super init]) { services = CFDictionaryCreateMutable(NULL, 0, NULL, &kCFTypeDictionaryValueCallBacks); } return self; } - (void)addService:(id)provider ofType:(id)type { CFDictionarySetValue(services, type, provider); } - (id)getServiceOfType:(id)type { return (id)CFDictionaryGetValue(services, type); } - (void)removeServiceOfType:(id)type { CFDictionaryRemoveValue(services, type); } - (void) dealloc { CFRelease(services); [super dealloc]; } @end