// // SpriteFont.h // XNI // // Created by Matej Jan on 20.12.10. // Copyright 2010 Retronator. All rights reserved. // #import #import "Retronator.Xni.Framework.classes.h" #import "Retronator.Xni.Framework.Graphics.classes.h" @interface SpriteFont : NSObject { NSSet *characters; NSNumber *defaultCharacter; int lineSpacing; float spacing; @private Texture2D *texture; Rectangle *characterMap[128]; NSDictionary *characterMapD; } @property (nonatomic, readonly) NSSet *characters; @property (nonatomic, retain) NSNumber *defaultCharacter; @property (nonatomic) int lineSpacing; @property (nonatomic) float spacing; - (Vector2*) measureString:(NSString*)text; @end