// // ModelMeshPart.h // XNI // // Created by Matej Jan on 22.11.10. // Copyright 2010 Retronator. All rights reserved. // #import #import "Retronator.Xni.Framework.Graphics.classes.h" @interface ModelMeshPart : NSObject { Effect *effect; IndexBuffer *indexBuffer; int numVertices; int primitiveCount; int startIndex; id tag; VertexBuffer *vertexBuffer; int vertexOffset; } @property (nonatomic, retain) Effect *effect; @property (nonatomic, readonly) IndexBuffer *indexBuffer; @property (nonatomic, readonly) int numVertices; @property (nonatomic, readonly) int primitiveCount; @property (nonatomic, readonly) int startIndex; @property (nonatomic, retain) id tag; @property (nonatomic, readonly) VertexBuffer *vertexBuffer; @property (nonatomic, readonly) int vertexOffset; @end