// // VertexPositionTextureArray.m // XNI // // Created by Matej Jan on 21.9.10. // Copyright 2010 Retronator. All rights reserved. // #import "VertexPositionTextureArray.h" #import "Retronator.Xni.Framework.Graphics.h" @implementation VertexPositionTextureArray - (id) initWithInitialCapacity:(int)initialCapacity { if (self = [super initWithItemSize:sizeof(VertexPositionTextureStruct) initialCapacity:initialCapacity]) { } return self; } - (VertexDeclaration *) vertexDeclaration { return [VertexPositionTexture vertexDeclaration]; } - (void) addVertex:(VertexPositionTextureStruct*)vertex { [super addVertex:vertex]; } @end