// // GameComponentCollectionEventArgs.h // XNI // // Created by Matej Jan on 27.7.10. // Copyright 2010 Retronator. All rights reserved. // #import <Foundation/Foundation.h> #import "EventArgs.h" #import "Retronator.Xni.Framework.classes.h" @interface GameComponentCollectionEventArgs : EventArgs { id<IGameComponent> gameComponent; } - (id) initWithGameComponent:(id<IGameComponent>)theGameComponent; + (id) eventArgsWithGameComponent:(id<IGameComponent>)gameComponent; @property (nonatomic, readonly) id<IGameComponent> gameComponent; @end