// // TextureCollection.h // XNI // // Created by Matej Jan on 21.9.10. // Copyright 2010 Retronator. All rights reserved. // #import #import "System.h" #import "Retronator.Xni.Framework.Graphics.classes.h" @interface TextureCollection : NSObject { Texture *textures[GL_MAX_TEXTURE_UNITS]; Event *textureChanged; } - (Texture*)itemAtIndex:(NSUInteger)index; - (void)setItem:(Texture*)item atIndex:(NSUInteger)index; @end