// // VertexElement.h // XNI // // Created by Matej Jan on 21.9.10. // Copyright 2010 Retronator. All rights reserved. // #import #import "Retronator.Xni.Framework.Graphics.classes.h" @interface VertexElement : NSObject { int offset; int usageIndex; VertexElementFormat vertexElementFormat; VertexElementUsage vertexElementUsage; } - (id) initWithOffset:(int)theOffset format:(VertexElementFormat)elementFormat usage:(VertexElementUsage)elementUsage usageIndex:(Byte)theUsageIndex; + (VertexElement*) vertexElementWithOffset:(int)theOffset format:(VertexElementFormat)elementFormat usage:(VertexElementUsage)elementUsage usageIndex:(Byte)theUsageIndex; @property (nonatomic) int offset; @property (nonatomic) int usageIndex; @property (nonatomic) VertexElementFormat vertexElementFormat; @property (nonatomic) VertexElementUsage vertexElementUsage; + (VertexElementFormat) getElementFormatForType:(Class)type; + (int) getSizeForFormat:(VertexElementFormat)format; + (int) getValueDimensionsForFormat:(VertexElementFormat)format; + (DataType) getValueDataTypeForFormat:(VertexElementFormat)format; - (int) getSize; - (int) getValueDimensions; - (DataType) getValueDataType; @end