// // GraphicsResource.h // XNI // // Created by Matej Jan on 1.9.10. // Copyright 2010 Retronator. All rights reserved. // #import #import "Retronator.Xni.Framework.classes.h" #import "Retronator.Xni.Framework.Graphics.classes.h" @interface GraphicsResource : NSObject { GraphicsDevice *graphicsDevice; BOOL isDisposed; NSString *name; id tag; } - (id) initWithGraphicsDevice:(GraphicsDevice*)theGraphicsDevice; @property (nonatomic, readonly) GraphicsDevice *graphicsDevice; @property (nonatomic, readonly) BOOL isDisposed; @property (nonatomic, retain) NSString *name; @property (nonatomic, retain) id tag; @end