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fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = PackedVectorStructs.h; sourceTree = ""; }; B5F85385123929F800E6FD71 /* VectorConverter.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = VectorConverter.h; sourceTree = ""; }; @@ -417,6 +487,35 @@ B5080702122E4EE900C330E2 /* Texture2D.m */, B5E78B7812429BBD00DDD99A /* Effect.h */, B5E78B7912429BBD00DDD99A /* Effect.m */, + B5EA65D5124952C9001245A4 /* EffectTechnique.h */, + B5EA65D6124952C9001245A4 /* EffectTechnique.m */, + B5EA65CD12495297001245A4 /* EffectPass.h */, + B5EA65CE12495297001245A4 /* EffectPass.m */, + B5EA660012495618001245A4 /* BasicEffect.h */, + B5EA660112495618001245A4 /* BasicEffect.m */, + B5EA660B124956CE001245A4 /* DirectionalLight.h */, + B5EA660C124956CE001245A4 /* DirectionalLight.m */, + B5EA634E12491709001245A4 /* VertexStructs.h */, + B5BBC2BA1248F2990066F5ED /* VertexElement.h */, + B5BBC2BB1248F2990066F5ED /* VertexElement.m */, + B5EA636D124917E2001245A4 /* VertexPositionColor.h */, + B5EA636E124917E2001245A4 /* VertexPositionColor.m */, + B5EA65511249482D001245A4 /* VertexPositionTexture.h */, + B5EA65521249482D001245A4 /* VertexPositionTexture.m */, + B5BBC2AC1248F0C40066F5ED /* VertexDeclaration.h */, + B5BBC2AD1248F0C40066F5ED /* VertexDeclaration.m */, + B5EA638D1249229D001245A4 /* VertexArray.h */, + B5EA638E1249229D001245A4 /* VertexArray.m */, + B5EA655E1249495C001245A4 /* VertexPositionColorArray.h */, + B5EA655F1249495C001245A4 /* VertexPositionColorArray.m */, + B5EA657612494AC3001245A4 /* VertexPositionTextureArray.h */, + B5EA657712494AC3001245A4 /* VertexPositionTextureArray.m */, + B5BBC2D01248F98D0066F5ED /* VertexBuffer.h */, + B5BBC2D11248F98D0066F5ED /* VertexBuffer.m */, + B5BBC2EA1248FC7A0066F5ED /* VertexBufferBinding.h */, + B5BBC2EB1248FC7A0066F5ED /* VertexBufferBinding.m */, + B5BBC1CD1248D4CB0066F5ED /* IndexBuffer.h */, + B5BBC1CE1248D4CB0066F5ED /* IndexBuffer.m */, B5E78B6012429AEC00DDD99A /* BlendState.h */, B5E78B6112429AEC00DDD99A /* BlendState.m */, B5E78B6412429AF900DDD99A /* DepthStencilState.h */, @@ -425,6 +524,10 @@ B5E78B6912429B0E00DDD99A /* RasterizerState.m */, B5E78B6C12429B1A00DDD99A /* SamplerState.h */, B5E78B6D12429B1A00DDD99A /* SamplerState.m */, + B5BBC1DE1248D5640066F5ED /* SamplerStateCollection.h */, + B5BBC1DF1248D5640066F5ED /* SamplerStateCollection.m */, + B5BBC1EF1248D6090066F5ED /* TextureCollection.h */, + B5BBC1F01248D6090066F5ED /* TextureCollection.m */, B5DDE82A11FF10EF000DB38B /* IGraphicsDeviceService.h */, B5DDE85A11FF1326000DB38B /* GraphicsDevice.h */, B5DDE85B11FF1326000DB38B /* GraphicsDevice.m */, @@ -523,6 +626,8 @@ B5DE189611F8884A00BF3275 /* EventArgs.h */, B5DE189711F8884A00BF3275 /* EventArgs.m */, B56CC559123A846C00B72347 /* IServiceProvider.h */, + B5EA637C124921D0001245A4 /* AdaptiveArray.h */, + B5EA637D124921D0001245A4 /* AdaptiveArray.m */, ); path = System; sourceTree = ""; @@ -613,6 +718,24 @@ B5E78B6A12429B0E00DDD99A /* RasterizerState.h in Headers */, B5E78B6E12429B1A00DDD99A /* SamplerState.h in Headers */, B5E78B7A12429BBD00DDD99A /* Effect.h in Headers */, + B5BBC1CF1248D4CB0066F5ED /* IndexBuffer.h in Headers */, + B5BBC1E01248D5640066F5ED /* SamplerStateCollection.h in Headers */, + B5BBC1F11248D60A0066F5ED /* TextureCollection.h in Headers */, + B5BBC2AE1248F0C40066F5ED /* VertexDeclaration.h in Headers */, + B5BBC2BC1248F2990066F5ED /* VertexElement.h in Headers */, + B5BBC2D21248F98D0066F5ED /* VertexBuffer.h in Headers */, + B5BBC2EC1248FC7A0066F5ED /* VertexBufferBinding.h in Headers */, + B5EA634F12491709001245A4 /* VertexStructs.h in Headers */, + B5EA636F124917E2001245A4 /* VertexPositionColor.h in Headers */, + B5EA637E124921D0001245A4 /* AdaptiveArray.h in Headers */, + B5EA638F1249229D001245A4 /* VertexArray.h in Headers */, + B5EA65531249482D001245A4 /* VertexPositionTexture.h in Headers */, + B5EA65601249495C001245A4 /* VertexPositionColorArray.h in Headers */, + B5EA657812494AC3001245A4 /* VertexPositionTextureArray.h in Headers */, + B5EA65CF12495297001245A4 /* EffectPass.h in Headers */, + B5EA65D7124952C9001245A4 /* EffectTechnique.h in Headers */, + B5EA660212495618001245A4 /* BasicEffect.h in Headers */, + B5EA660D124956CE001245A4 /* DirectionalLight.h in Headers */, ); runOnlyForDeploymentPostprocessing = 0; }; @@ -712,6 +835,23 @@ B5E78B6B12429B0E00DDD99A /* RasterizerState.m in Sources */, B5E78B6F12429B1A00DDD99A /* SamplerState.m in Sources */, B5E78B7B12429BBD00DDD99A /* Effect.m in Sources */, + B5BBC1D01248D4CB0066F5ED /* IndexBuffer.m in Sources */, + B5BBC1E11248D5640066F5ED /* SamplerStateCollection.m in Sources */, + B5BBC1F21248D60A0066F5ED /* TextureCollection.m in Sources */, + B5BBC2AF1248F0C40066F5ED /* VertexDeclaration.m in Sources */, + B5BBC2BD1248F2990066F5ED /* VertexElement.m in Sources */, + B5BBC2D31248F98D0066F5ED /* VertexBuffer.m in Sources */, + B5BBC2ED1248FC7A0066F5ED /* VertexBufferBinding.m in Sources */, + B5EA6370124917E2001245A4 /* VertexPositionColor.m in Sources */, + B5EA637F124921D0001245A4 /* AdaptiveArray.m in Sources */, + B5EA63901249229D001245A4 /* VertexArray.m in Sources */, + B5EA65541249482D001245A4 /* VertexPositionTexture.m in Sources */, + B5EA65611249495C001245A4 /* VertexPositionColorArray.m in Sources */, + B5EA657912494AC3001245A4 /* VertexPositionTextureArray.m in Sources */, + B5EA65D012495297001245A4 /* EffectPass.m in Sources */, + B5EA65D8124952C9001245A4 /* EffectTechnique.m in Sources */, + B5EA660312495618001245A4 /* BasicEffect.m in Sources */, + B5EA660E124956CE001245A4 /* DirectionalLight.m in Sources */, ); runOnlyForDeploymentPostprocessing = 0; };