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https://github.com/thes3m/XNI
synced 2024-12-26 13:26:06 +01:00
Moved initialization of GameVindow back to run method, because it caused problems with different device orientations.
git-svn-id: http://xni.googlecode.com/svn/XNI@117 ac433895-eea3-a490-d80a-17149a75e588
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@ -86,8 +86,7 @@ static NSArray *drawOrderSort;
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// Get the game host.
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gameHost = (GameHost*)[UIApplication sharedApplication];
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// Initialize game window.
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[self.window initialize];
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}
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return self;
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@ -117,7 +116,10 @@ static NSArray *drawOrderSort;
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// METHODS
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- (void) run {
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- (void) run {
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// Initialize game window.
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[self.window initialize];
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// Create the graphics device so we can finish initialization.
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graphicsDeviceManager = [services getServiceOfType:[Protocols graphicsDeviceManager]];
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graphicsDeviceService = [services getServiceOfType:[Protocols graphicsDeviceService]];
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