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XNI/Classes/Retronator/Xni/Framework/Graphics/VertexPositionTextureArray.m

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//
// VertexPositionTextureArray.m
// XNI
//
// Created by Matej Jan on 21.9.10.
// Copyright 2010 Retronator. All rights reserved.
//
#import "VertexPositionTextureArray.h"
#import "Retronator.Xni.Framework.Graphics.h"
@implementation VertexPositionTextureArray
- (id) initWithInitialCapacity:(int)initialCapacity {
if (self = [super initWithItemSize:sizeof(VertexPositionTextureStruct) initialCapacity:initialCapacity]) {
}
return self;
}
- (VertexDeclaration *) vertexDeclaration {
return [VertexPositionTexture vertexDeclaration];
}
- (void) addVertex:(VertexPositionTextureStruct*)vertex {
[super addVertex:vertex];
}
@end