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//
// EffectPass.h
// XNI
//
// Created by Matej Jan on 21.9.10.
// Copyright 2010 Retronator. All rights reserved.
//
#import <Foundation/Foundation.h>
#import "Retronator.Xni.Framework.Graphics.classes.h"
@interface EffectPass : NSObject {
NSString *name;
GraphicsDevice *graphicsDevice;
}
- (id) initWithName:(NSString*)theName graphicsDevice:(GraphicsDevice*)theGraphicsDevice;
@property (nonatomic, readonly) NSString *name;
- (void) apply;
@end