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https://github.com/thes3m/XNI
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45 lines
1.2 KiB
C
45 lines
1.2 KiB
C
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//
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// SpriteBatch.h
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// XNI
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//
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// Created by Matej Jan on 16.9.10.
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// Copyright 2010 Retronator. All rights reserved.
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//
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#import <Foundation/Foundation.h>
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#import "GraphicsResource.h"
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@interface SpriteBatch : GraphicsResource {
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}
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- (void) begin;
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- (void) beginWithSortMode:(SpriteSortMode)sortMode
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BlendState:(BlendState*)blendState;
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- (void) beginWithSortMode:(SpriteSortMode)sortMode
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BlendState:(BlendState*)blendState
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SamplerState:(SamplerState*)samplerState
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DepthStencilState:(DepthStencilState*)depthStencilState
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RasterizerState:(RasterizerState*)rasterizerState;
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- (void) beginWithSortMode:(SpriteSortMode)sortMode
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BlendState:(BlendState*)blendState
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SamplerState:(SamplerState*)samplerState
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DepthStencilState:(DepthStencilState*)depthStencilState
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RasterizerState:(RasterizerState*)rasterizerState
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Effect:(Effect*)effect;
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- (void) beginWithSortMode:(SpriteSortMode)sortMode
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BlendState:(BlendState*)blendState
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SamplerState:(SamplerState*)samplerState
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DepthStencilState:(DepthStencilState*)depthStencilState
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RasterizerState:(RasterizerState*)rasterizerState
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Effect:(Effect*)effect
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TransformMatrix:(Matrix*)transformMatrix;
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@end
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