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//
// GraphicsResource.h
// XNI
//
// Created by Matej Jan on 1.9.10.
// Copyright 2010 Retronator. All rights reserved.
//
#import <Foundation/Foundation.h>
#import "Retronator.Xni.Framework.classes.h"
#import "Retronator.Xni.Framework.Graphics.classes.h"
@interface GraphicsResource : NSObject {
GraphicsDevice *graphicsDevice;
BOOL isDisposed;
NSString *name;
id tag;
}
- (id) initWithGraphicsDevice:(GraphicsDevice*)theGraphicsDevice;
@property (nonatomic, readonly) GraphicsDevice *graphicsDevice;
@property (nonatomic, readonly) BOOL isDisposed;
@property (nonatomic, retain) NSString *name;
@property (nonatomic, retain) id tag;
@end