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XFXFramework/include/Storage/StorageDevice.h
Halofreak1990 ec0c1820dd Fixed TextureCollection issues caused by circular dependencies.
Added RenderTarget and RenderTarget2D classes to the XFX::Graphics namespace
Added Internal StorageDeviceAsyncResult class to the XFX::Storage namespace to aid in the implementation of the Guide.
Added Guide::BeginShowMessageBox and Guide::EndShowMessageBox methods
Began fixing comments to properly show up in IntelliSense
2011-06-09 12:57:16 +00:00

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1.1 KiB
C++

/********************************************************
* StorageDevice.h *
* *
* XFX StorageDevice definition file *
* Copyright © XFX Team. All Rights Reserved *
********************************************************/
#ifndef _XFX_STORAGE_STORAGEDEVICE_
#define _XFX_STORAGE_STORAGEDEVICE_
#include <System/Types.h>
#include <System/Object.h>
#include "../Enums.h"
using namespace System;
namespace XFX
{
namespace GamerServices
{
class Guide;
}
namespace Storage
{
class StorageContainer;
/// <summary>
/// Represents a storage device for user data, such as a memory unit or hard drive.
/// </summary>
class StorageDevice : virtual Object
{
friend class XFX::GamerServices::Guide;
private:
PlayerIndex_t _playerIndex;
uint _deviceIndex;
StorageDevice(uint deviceIndex, PlayerIndex_t playerIndex);
public:
long long FreeSpace();
bool IsConnected();
long long TotalSpace();
StorageContainer OpenContainer(char* titleName);
};
}
}
#endif //_XFX_STORAGE_STORAGEDEVICE_