mirror of
https://github.com/Halofreak1990/XFXFramework
synced 2024-12-26 13:49:34 +01:00
Added RenderTarget and RenderTarget2D classes to the XFX::Graphics namespace Added Internal StorageDeviceAsyncResult class to the XFX::Storage namespace to aid in the implementation of the Guide. Added Guide::BeginShowMessageBox and Guide::EndShowMessageBox methods Began fixing comments to properly show up in IntelliSense
51 lines
1.1 KiB
C++
51 lines
1.1 KiB
C++
/********************************************************
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* StorageDevice.h *
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* *
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* XFX StorageDevice definition file *
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* Copyright © XFX Team. All Rights Reserved *
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********************************************************/
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#ifndef _XFX_STORAGE_STORAGEDEVICE_
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#define _XFX_STORAGE_STORAGEDEVICE_
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#include <System/Types.h>
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#include <System/Object.h>
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#include "../Enums.h"
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using namespace System;
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namespace XFX
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{
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namespace GamerServices
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{
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class Guide;
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}
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namespace Storage
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{
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class StorageContainer;
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/// <summary>
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/// Represents a storage device for user data, such as a memory unit or hard drive.
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/// </summary>
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class StorageDevice : virtual Object
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{
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friend class XFX::GamerServices::Guide;
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private:
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PlayerIndex_t _playerIndex;
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uint _deviceIndex;
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StorageDevice(uint deviceIndex, PlayerIndex_t playerIndex);
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public:
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long long FreeSpace();
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bool IsConnected();
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long long TotalSpace();
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StorageContainer OpenContainer(char* titleName);
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};
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}
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}
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#endif //_XFX_STORAGE_STORAGEDEVICE_
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