mirror of
https://github.com/Halofreak1990/XFXFramework
synced 2024-12-26 13:49:34 +01:00
Added RenderTarget and RenderTarget2D classes to the XFX::Graphics namespace Added Internal StorageDeviceAsyncResult class to the XFX::Storage namespace to aid in the implementation of the Guide. Added Guide::BeginShowMessageBox and Guide::EndShowMessageBox methods Began fixing comments to properly show up in IntelliSense
57 lines
1.3 KiB
C++
57 lines
1.3 KiB
C++
/********************************************************
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* StorageContainer.h *
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* *
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* XFX StorageContainer definition file *
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* Copyright © XFX Team. All Rights Reserved *
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********************************************************/
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#ifndef _XFX_STORAGE_STORAGECONTAINER_
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#define _XFX_STORAGE_STORAGECONTAINER_
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#include <System/Delegates.h>
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#include <System/Interfaces.h>
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#include <System/IO/DirectoryInfo.h>
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#include "../Enums.h"
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using namespace System;
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using namespace System::IO;
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namespace XFX
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{
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namespace Storage
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{
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class StorageDevice;
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/// <summary>
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/// Represents a logical collection of storage files.
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/// </summary>
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class StorageContainer : public IDisposable, virtual Object
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{
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friend class StorageDevice;
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private:
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bool isDisposed;
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DirectoryInfo containerFolder;
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StorageDevice* device;
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PlayerIndex_t playerIndex;
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char* titleName;
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void Dispose(bool disposing);
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~StorageContainer();
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public:
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EventHandler Disposing;
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bool IsDisposed();
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char* Path();
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StorageDevice* StorageDevice_();
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static char* TitleLocation();
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char* TitleName();
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void Delete();
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void Dispose();
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};
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}
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}
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#endif //_XFX_STORAGE_STORAGECONTAINER_
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