mirror of
https://github.com/Halofreak1990/XFXFramework
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Added 'ValueTypes' Single and Double Added some components in the new System::Net namespace Added the Console class, which can be used to output text to the screen Updated a bunch of structs to include the IComparable and IEquatable interfaces, and inheritance from Object to allow better interoperability between container classes and other types Replaced all exception handling code with a report to stdout.txt - this will, I hope, eventually be reversed, but as of yet, there is no support for exceptions. BEWARE! Even though all libraries correctly compile, you cannot use any class/structure that inherits from a template class, because stupid G++ wants to include exception handling for each template.
46 lines
1.2 KiB
C++
46 lines
1.2 KiB
C++
/********************************************************
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* Version.h *
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* *
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* XFX Version definition file *
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* Copyright © XFX Team. All Rights Reserved *
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********************************************************/
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#ifndef _SYSTEM_VERSION_
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#define _SYSTEM_VERSION_
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#include "Object.h"
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namespace System
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{
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// Represents the version number for a common language runtime assembly.
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class Version : virtual Object
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{
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public:
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const int Build;
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const int Major;
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const int Minor;
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const int Revision;
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Version(int major, int minor);
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Version(int major, int minor, int build);
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Version(int major, int minor, int build, int revision);
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Version(char* version);
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Version(const Version &obj);
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Version Clone();
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int CompareTo(Version value);
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bool Equals(Version obj);
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int GetHashCode();
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char* ToString();
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char* ToString(int fieldCount);
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bool operator !=(const Version other);
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bool operator <(const Version other);
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bool operator <=(const Version other);
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bool operator ==(const Version other);
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bool operator >(const Version other);
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bool operator >=(const Version other);
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};
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}
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#endif //_SYSTEM_VERSION_
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