mirror of
https://github.com/Halofreak1990/XFXFramework
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Added 'ValueTypes' Single and Double Added some components in the new System::Net namespace Added the Console class, which can be used to output text to the screen Updated a bunch of structs to include the IComparable and IEquatable interfaces, and inheritance from Object to allow better interoperability between container classes and other types Replaced all exception handling code with a report to stdout.txt - this will, I hope, eventually be reversed, but as of yet, there is no support for exceptions. BEWARE! Even though all libraries correctly compile, you cannot use any class/structure that inherits from a template class, because stupid G++ wants to include exception handling for each template.
24 lines
761 B
C++
24 lines
761 B
C++
/********************************************************
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* Object.h *
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* *
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* XFX Object definition file *
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* Copyright © XFX Team. All Rights Reserved *
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********************************************************/
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#ifndef _SYSTEM_OBJECT_
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#define _SYSTEM_OBJECT_
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namespace System
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{
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// Supports all classes in the .NET Framework class hierarchy and provides low-level services to derived classes. This is the ultimate base class of all classes in the .NET Framework; it is the root of the type hierarchy.
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class Object
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{
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public:
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virtual bool Equals(Object* obj);
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static bool Equals(Object* objA, Object* objB);
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virtual int GetHashCode();
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virtual char* ToString();
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};
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}
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#endif //_SYSTEM_OBJECT_
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