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mirror of https://github.com/Halofreak1990/XFXFramework synced 2024-12-26 13:49:34 +01:00
Halofreak1990 e7a47c8ed9 Revamped the List class so that it can (properly) handle pointers as well
Added 'ValueTypes' Single and Double
Added some components in the new System::Net namespace
Added the Console class, which can be used to output text to the screen
Updated a bunch of structs to include the IComparable and IEquatable interfaces, and inheritance from Object to allow better interoperability between container classes and other types
Replaced all exception handling code with a report to stdout.txt - this will, I hope, eventually be reversed, but as of yet, there is no support for exceptions.

BEWARE! Even though all libraries correctly compile, you cannot use any class/structure that inherits from a template class, because stupid G++ wants to include exception handling for each template.
2011-11-07 01:29:50 +00:00

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C++

#ifndef _SYSTEM_DOUBLE_
#define _SYSTEM_DOUBLE_
#include <System/Interfaces.h>
#include <System/Object.h>
namespace System
{
// Represents a double precision floating point value.
struct Double : public IComparable<Double>, public IEquatable<Double>, virtual Object
{
private:
double value;
public:
static const double Epsilon;
static const double MaxValue;
static const double MinValue;
static const double NaN;
static const double NegativeInfinity;
static const double PositiveInfinity;
Double(double d);
int CompareTo(Double other);
bool Equals(Double other);
static double Parse(char* str);
char* ToString();
bool operator !=(double right);
bool operator !=(Double right);
bool operator ==(double right);
bool operator ==(Double right);
};
}
#endif //_SYSTEM_DOUBLE_