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mirror of https://github.com/Halofreak1990/XFXFramework synced 2024-12-26 13:49:34 +01:00
Halofreak1990 1c277b2038 Fixed a couple of errors, removed Dictionary references from the ContentManager to get it to compile.
Now, the only thing keeping XFX from a full compile is my stupid attempt at Asynchronous IO. Will look at that, but most likely, I will comment it out and just get a new Demo out before New Year.
2010-12-27 01:01:25 +00:00

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/********************************************************
* Input.h *
* *
* XFX::Input namespace include file *
* Copyright © XFX Team. All Rights Reserved *
********************************************************/
#ifndef _XFX_INPUT_
#define _XFX_INPUT_
//
//Data Types
//
#include "Input/GamePad.h"
#include "Input/GamePadButtons.h"
#include "Input/GamePadState.h"
#include "Input/Keyboard.h"
#include "Input/Mouse.h"
//
//Enums
//
#include "Input/Enums.h"
#endif //_XFX_INPUT_