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XFXFramework/include/Graphics/TextureCreationParameters.h
Halofreak1990 e7a47c8ed9 Revamped the List class so that it can (properly) handle pointers as well
Added 'ValueTypes' Single and Double
Added some components in the new System::Net namespace
Added the Console class, which can be used to output text to the screen
Updated a bunch of structs to include the IComparable and IEquatable interfaces, and inheritance from Object to allow better interoperability between container classes and other types
Replaced all exception handling code with a report to stdout.txt - this will, I hope, eventually be reversed, but as of yet, there is no support for exceptions.

BEWARE! Even though all libraries correctly compile, you cannot use any class/structure that inherits from a template class, because stupid G++ wants to include exception handling for each template.
2011-11-07 01:29:50 +00:00

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1.5 KiB
C++

/********************************************************
* TextureCreationParameters.h *
* *
* XFX TextureCreationParameters definition file *
* Copyright © XFX Team. All Rights Reserved *
********************************************************/
#ifndef _XFX_GRAPHICS_TEXTURECREATIONPARAMETERS_
#define _XFX_GRAPHICS_TEXTURECREATIONPARAMETERS_
#include "Color.h"
#include "Enums.h"
namespace XFX
{
namespace Graphics
{
/// <summary>
/// Describes the parameters to use when initializing a new instance of a texture.
/// </summary>
struct TextureCreationParameters
{
int Width;
int Height;
int Depth;
int MipLevels;
SurfaceFormat_t Format;
Color ColorKey;
FilterOptions_t Filter;
FilterOptions_t MipFilter;
TextureUsage_t TextureUsage_;
static TextureCreationParameters Default;
TextureCreationParameters(int width, int height, int depth, int mipLevels, SurfaceFormat_t format, TextureUsage_t textureUsage, Color colorKey, FilterOptions_t filter, FilterOptions_t mipFilter);
TextureCreationParameters(const TextureCreationParameters &obj);
TextureCreationParameters();
bool Equals(const TextureCreationParameters other);
int GetHashCode();
char* ToString();
bool operator!=(const TextureCreationParameters other);
bool operator==(const TextureCreationParameters other);
TextureCreationParameters operator =(const TextureCreationParameters other);
};
}
}
#endif //_XFX_GRAPHICS_TEXTURECREATIONPARAMETERS_