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XFXFramework/include/Media/VideoPlayer.h
Halofreak1990 1c277b2038 Fixed a couple of errors, removed Dictionary references from the ContentManager to get it to compile.
Now, the only thing keeping XFX from a full compile is my stupid attempt at Asynchronous IO. Will look at that, but most likely, I will comment it out and just get a new Demo out before New Year.
2010-12-27 01:01:25 +00:00

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1.2 KiB
C++

/********************************************************
* VideoPlayer.h *
* *
* XFX VideoPlayer file *
* Copyright © XFX Team. All Rights Reserved *
********************************************************/
#ifndef _XFX_MEDIA_VIDEOPLAYER_
#define _XFX_MEDIA_VIDEOPLAYER_
#include "Enums.h"
#include <System/TimeSpan.h>
#include "../Graphics/Texture2D.h"
using namespace System;
using namespace XFX::Graphics;
namespace XFX
{
namespace Media
{
class Video;
/// <summary>
/// Provides methods and properties to playback, pause, resume, and stop video. VideoPlayer also exposes repeat, volume, and play position information.
/// </summary>
class VideoPlayer
{
private:
bool isDisposed;
void Dispose(bool disposing);
protected:
~VideoPlayer();
public:
bool IsDisposed();
bool IsLooped;
bool IsMuted;
TimeSpan PlayPosition();
MediaState_t State();
Video Video_();
float Volume;
VideoPlayer();
void Dispose();
Texture2D GetTexture();
void Pause();
void Play(Video video);
void Resume();
void Stop();
};
}
}
#endif //_XFX_MEDIA_VIDEOPLAYER_